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MITI08SA
2012 Session
MITI - Successful iPad Integration for You and Your Students
Celeste Best, Science Teacher, Oyster River High School SAU 5

Level: all levels welcome
Grades: All
Cost: 580

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This full-day institute provides K-12 educators with an opportunity to experience the potential that an iPad can offer in the classroom. Presenter Celeste Best, an award winning science teacher, at Oyster River High School, has successfully integrated several types of technology into her classroom. Learn about different applications that allow students to improve critical thinking skills, communication, technology literacy, and excitement about learning. Celeste provides participants with an understanding of 1) basic and advanced functions of the iPad, 2) ways it can be used as a teacher centered tool, 3) how it can be utilized by students, and 4) above all else, time to play with your new iPad. Several categories of applications are "explored" including programs for management, organization, grading, games, video production, communication, virtual simulations, and more. The registration fee for this workshop includes the cost of the workshop AND the device. The specific iPad model selected will be posted in October on the conference website at www.nhcmtc.org
MITI09SB
2012 Session
MITI - iPad Bootcamp: Apps, Use, and Management
Jennifer Lowton, Director of Technology, Sacopee Valley Schools | MSAD55, and Jennifer Middaugh
* 
Level: Beginner
Grades: All
Cost: 580

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Getting Started with the iPad: Learn about setting up your iPad, apps, the App Store, tips, and tricks. Explore apps that come standard with the iPad. Review the differences between iPads 1, 2, and 3. Discover how to use iCloud and manage your apps - participants should bring their personal laptop to sync to iTunes as needed. Learn cool tips and tricks for everyday use, how to work with the settings to further customize the iPad, and about time-saving shortcuts. Going Further with the iPad: Experience some great apps for filesharing, increasing productivity, and collaborative digital classroom projects during the afternoon. Time is provided for exploration and experimentation with apps and online resources to use on the iPad for both personal and classroom use in a supportive environment. Presenters, Jennifer Lowton and Jennifer Middaugh have conducted training sessions with numerous teachers across southern NH teaching about tips, tricks and best practices for classroom integration. Jennifer Lowton also works with ESL students and has had success using the iPads/iPods to meet the unique needs of learners in the classroom. Both presenters bring experience and tips on successfully integrating these devices into the classroom for learning enhancement. The registration fee for this workshop includes the cost of the workshop AND the device. The specific iPad model selected will be posted in October on the conference website at www.nhcmtc.org.
Equipment needed: Could bring laptops to sync to iTunes but this is optional now.
MITI10SD
2012 Session
MITI - Out of the Box iPad (and Apple TV) for Administrators
Tony Baldasaro, Administrator at VLACS, VLACS, and Patrick Larkin, Principal, Burlington High School

Level: Beginner
Grades: All
Cost: 580
Learn how to use iPads coupled with Apple TVs in you school, all from the perspective of two seasoned school administrators.. Presenters help participants set up their iPad and offer a wide variety of tips and tricks specifically for administratives, including how to manage multiple iPads and Apple TVs in your school. The registration fee for this workshop includes the cost of the workshop AND the device. The specific iPad model selected will be posted in October on the conference website at www.nhcmtc.org.
MITI14SD
2012 Session
MITI - Go Go Gadget iPad
Amy Cantone, Grade 5 Teacher, SAU 16 - Brentwood

Level: Intermediate
Grades: All
Cost: 530
The prevalence of iPads in the classroom has exploded over the past months for good reason. Their flexibility, versatility, and mobility make them an incredible learning tool. There is most likely an app for everything; but practice and information access are just some of the many uses for an iPad in the classroom. Learn how to use your iPad for creation, student responses, interactive reading, note taking, classroom management, video documentation, collaboration, and more. Whether you have one iPad or many, discover ways to maximize student engagement.
Equipment needed: ipad
PSDC01RF
2012 Session
Video Game Design & Development
John Martin, Director of Innovation & Technology, Inter-Lakes School District

Level: Beginner
Grades: 6-8, 9-12
Cost: 100, 30

Repeated: PSDC20D
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Receive an introduction to the world of video game design and development during this hands-on learning workshop . This experience develops an understanding of the skills necessary to design, develop, test, and refine video games. It includes reading, writing, designing, programming, and, yes, a whole lot of playing. Content areas addressed include math, science, and technology as participants explore video games, find out what makes them tick, and then use this new knowledge to build their own. Video game design and development is a great way to build not just technology skills, but to provide a practical face to many of the abstract concepts students are exposed to in mathematics, science, and logic. It is a great way to start or to expand an existing STEM (Science, Technology, Engineering, Math) or STEAM (STEM plus the Arts) programs. Please note: this workshop is offered on Monday as a 6-hour full-day workshop and also on Tuesday afternoon as a 3-hour workshop - choose carefully.
Equipment needed: Participants should have their own Internet ready laptop (PC or Mac, though I will be demonstrating on a PC).
Software needed: GameMaker software is free for download from the YoYo Games site. If participants wish, they can pay the $20 or $25 for the Pro version of the software, although it is not necessary.
PSDC02H
2012 Session
Integrated, Technology-Driven Field Experience with iPads (check device)
Kimberly Sychterz, Integrated Science Teacher, Hillsboro-Deering Middle School, and Jessica Ford, Hillsboro-Deering School District

Level: Beginner
Grades: 6-8, 9-12
Cost: 100
Create excitement and engage your students by utilizing the technology medium they are already using. This workshop instructs participants in the development of integrated, experiential curriculum, utilizing iPads to reach the 21st century learner. Teachers leave this workshop with the necessary skills and tools to plan an integrated, experiential activity for students in classrooms grade 5-12. Each participant will have access to an iPad and should come prepared for a light excursion outside of the building. An example of the workshop can be viewed at: http://animoto.com/play/cvVZ1uuMBOertQdWdXr3Tw
Equipment needed: Participants can bring their iPads or an iPad can be provided for them. Participants should be prepared for a light walk outside.
Software needed: The app pages would need to be downloaded onto personal iPads prior to attending the conference.
PSDC03D
2012 Session
Extreme Lesson Makeover: Discovery Education Edition
Max Brooks, Discovery Education



Cost: 50
Videos, articles, images, oh my! Come and explore a myriad of creative integration strategies for using Discovery Education media to motivate students, engage higher order thinking, and achieve curriculum learning goals. Learn new ways to utilize Discovery Education resources to create interactive lesson plans using Web 2.0 tools, such as Photopeach, Storyjumper, and Tagxedo - in support of all curricular areas.
PSDC04D
2012 Session
Discovery Education & the iPad: Learning Gone Mobile
Brad Fountain, Discovery Education, and Max Brooks, Discovery Education



Cost: 50
Tablet computers are all the rage these days. At the forefront of this trend stands the iPad. Has your school embraced this latest touch-based technology? Are you wondering how these new devices might reshape the learning landscape of our schools? Join us as we explore techniques for building a mobile learning toolkit powered by Discovery Education content. Garner tips for accessing Discovery Education content and dicover ways to shift your focus from consuming content to creating content on the iPad. Come prepared to share a few of your favorite apps too!
PSDC05CL
2012 Session
Learning to Teach Online
Frances Keefe, Instructional Designer, Rivier College

Level: Intermediate
Grades: All
Cost: 100
Explore the world of online learning. This session is designed to help the classroom instructor develop parts (blended) or their entire course for online delivery. This is a practical hands-on collaborative workshop, where participants leave with a course shell developed that can be expanded for future use. Participants should come with course ideas and enough content for at least one lesson that they wish to build out into an online format. Topics discussed include: how to create and facilitate online learning courses; using threaded discussion groups (includes how to design good discussion questions); using e-tools (Jing, Camtasia, and Audacity to deliver course content such as lectures and narrated PowerPoint presentations); developing PBL collaborative assignments that work well online; and creating assessments for authentic learning in an online format.
Equipment needed: Students will need to bring laptop computers that are capable of connecting to a wireless internet connection. Mac or PC with no special software required. Learners may bring a tablet computer but must have a keyboard to facilitate timely completion of exercises.
Software needed: No Special software requirements.
PSDC06C
2012 Session
iExplore - Bringing the World into an Elementary Classroom
Beth Holland, Senior Associate, EdTechTeacher

Level: Intermediate
Grades: K-5
Cost: 100
What does the world look like to an elementary student? How can technology make the study of a foreign country become tangible such even the youngest students can gain an understanding of the geography, culture, and ecosystems present on a continent different from their own? How do you scaffold skills and concepts so that children can serve as subject matter experts and demonstrate research, design, and presentation skills? How can iPads and other iOS devices revolutionize, streamline, and enhance this process? Come explore project ideas, classroom strategies, and apps to help elementary students gain a greater understanding of the world around them. Explore the creation of virtual field trips, video tours, audio recordings, and other interdisciplinary ideas that leverage the features inherent in the iPad that support learning - flexibility, mobility, accessibility, and engagement - as well as key apps. Participants leave with tangible examples, experience using their devices, and assessment ideas.
Equipment needed: Participants should bring an iPad or other iOS device running the latest operating system. They will need wireless Internet access.
Software needed: Participants should have the latest iOS software update. Apps that could be discussed include (but are not limited to): Google Earth, AudioBoo, Picle, Fotobabble, Animoto, iMovie, GarageBand, ScreenChomp, EduCreations, ExplainEverything, Scan, Vizualize, ScribblePress, PaperportNotes, Safari, Keynote, SlideShark, ClassDojo, and Socrative. When we get closer to the event, a page can be provided with links to download the apps. The goal will be to always recommend a free app in addition to any paid apps.
PSDC07SC
2012 Session
Power UP - Connect Technology to Today's Learner
Laureen Reynolds, Staff Development for Educators

Level: Beginner
Grades: All
Cost: 100

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Engaging digital natives in the classroom is a challenge faced by educators today. Understanding how students learn and what motivates them to succeed in academics are keys to teaching this generation. Technology tools infused with instructional best practices provide educators with strategies to meet the needs of all learners. This training focuses on providing participants with an awareness of and ability to integrate user-friendly technology tools to better reach and teach their students.
PSDC11RF
2012 Session
Designing a Game-based Classroom: Building Quests, Badges, & Achievements
Joanna Marcotte, MS Social Studies Curriculum Leader, Winnisquam Regional School District, and Chris Haskell, Boise State University

Level: Beginner
Grades: K-5, 6-8, 9-12
Cost: 35
Come join us for a cutting edge experience that the 2012 Horizon Report has identified as the future of education. Game-based learning design through quest-based learning has shown dramatic improvements in student engagement, enjoyment, and academic success. Participants in this session will play and build educational quests in 3D Gamelab, a game-based learning management system. Participants will earn, use, and build digital badges, achievements, and awards utilizing the Mozilla OBI badge architecture. Participants will learn about the benefits of game based education, the theory and research behind it, while experiencing game based PD first hand.
Equipment needed: Participants will need to bring a laptop computer and or tablet with them. If available a head set with a microphone.
Software needed: Participants should have wireless capabilities on their laptop or tablet.
PSDC12H
2012 Session
Hands-on Astronomy with Simulations, Sky Charts, & Data
Andrew DiGiovanni, Education Technology Integrator, Lebanon High School, and Kevin Munroe, Bedford High School

Level: Intermediate
Grades: 9-12, College
Cost: 35

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Discover engaging computer-based activities in astronomy that utilize free software and online resources. Featured lab topics include an orientation of the celestial sphere, constellations and asterisms, creating and analyzing one's own local sky chart, relating the lunar cycle to the tides, and observing satellites.
Equipment needed: Laptop computer. (Either Windows or Mac.)
Software needed: Pre-install: SkyGazer 4.5 Demo http://www.carinasoft.com/downloads.html
PSDC13D
2012 Session
Get in Gear with Google Drive
Liane St. Laurent, Technology Integration, Manchester School District

Level: Beginner
Grades: All
Cost: 40

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Tired of students losing their flash drives? Tired of emailing yourself attachments? Create and access documents, presentations, spreadsheets, and more in real-time from anywhere on any computer. Google's collaborative productivity suite changes the way that work and information flows between teachers and students. This session provides an overview of: creating new documents in Google Docs and uploading existing documents; formatting and editing your documents; developing forms for assessments, observations, and surveys; and sharing documents for collaborating with others.
Equipment needed: Laptop required, iPad or other tablet device optional.
Software needed: Participants will need an updated, current web browser. Please be ready to log in to your Google account. Create a personal account at www.google.com or obtain a username and password for an organizational account from your school's Google administrator.
PSDC15RF
2012 Session
Supporting Research & Student Collaboration Using Diigo
Julie Quesnell, Technology Integration Specialist, Lafayette Regional School


Grades: K-5, 6-8, 9-12
Cost: 25
Diigo is not only a FREE social bookmarking tool but is also an excellent resource to support research and sharing among your students. Provide your students with a few websites about a specific research topic, guidelines for identifying more, and then let them discover additional sites that can be shared with the entire class. Learn how to encouraged students to add notes about the sites they found so all their classmates can see and benefit from collaborative research.
PSDC16H
2012 Session
iPod Math Camp: Apps, Use, & Management
Laurie Prewandowski, Technology Integration Specialist, Kearsarge Regional School District, and Susan Nadeau, Kearsarge Regional School District

Level: Beginner
Grades: K-5
Cost: 25, 35

Repeated: PSDC24H
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Join this hands-on workshop to explore math apps for elementary students that work. A list of over 100 vetted math apps are shared and the Math Coach teaches you how to use at least a dozen of them. Do not worry if you do not have your own device as we will bring a classroom set of iPods for participants to use. Learn how to set up a classroom set of iPods, the cheapest way to purchase apps in bulk and some classroom management strategies. Presents discuss the logistics on how to set up and maintain 20 devices. Included is also an explanation of how AIMSWEB is used to collect data to show growth of basic math facts.
Equipment needed: Participants won't technically need to bring a device as we will bring 20 devices to use. If they want to bring a device, they can bring any vintage of iPod or iPad.
Software needed: We will bring 20 devices with the apps already loaded. If they want to preload apps, then here is a short list. Math Races, Mad Math, Mad Minute, Speed Math, Close Game, Monkey Math, Rush Hour, Puzzle Me, Puzzle Rotate and Splash Math Grades 1, 2 and 3
PSDC17D
2012 Session
Using Google Docs/Apps To Enhance Research
Rick Davidson, Technology Integrator, Prof. Photographer, Governor Wentworth Reg. School District, and Arthur Viens, SAU 49

Level: Intermediate
Grades: All
Cost: 25, 35

Repeated: PSDC33RF
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Explore using Google Documents to facilitate note taking, creating works cited, and finding the answers to critical questions. Presenters also consider traditional and alternative projects that engage students while fostering an understanding of fair use guidelines, collaboration, critical thinking, and problem solving. These projects encourage students to use 21st Century tools to creatively present and publish their work.
Equipment needed: Laptop
Software needed: Google Docs or Apps account.
PSDC18RF
2012 Session
iPads & Apple TV for School Administrators
Tony Baldasaro, Administrator at VLACS, VLACS

Level: Intermediate
Grades: All
Cost: 25
This hands-on workshop is designed for administrators who already have an iPad and are looking to take advantage of the iPad (and Apple TV) in their role as a school administrator. For a successful experience participants should bring their own iPad and a have general understanding of its functionality.
Equipment needed: Participants should have their own iPad.
PSDC19H
2012 Session
Making Middle School "Pinterest"ing
Lynn DiZazzo, English Teacher, Hollis Brookline Middle School, and Katrina Hall, Hollis Brookline Middle School

Level: beginner or intermediate
Grades: 6-8, All
Cost: 25, 35

Repeated: PSDC25D
Discover how these presenters are using Pinterest to share a multitude of 21st century learning tools for the middle level classroom. Participants learn how to navigate the visual bookmarking site as they explore a variety of other FREE web resources that engage and ignite young adolescents. Be prepared to take away countless, practical tools to build your virtual bulletin board.
Equipment needed: laptop (preferably) or tablet.
Software needed: internet capability
PSDC20D
2012 Session
Video Game Design & Development
John Martin, Director of Innovation & Technology, Inter-Lakes School District

Level: Beginner
Grades: 6-8, 9-12
Cost: 100, 30

Repeated: PSDC01RF
View Extensions Extensions
Receive an introduction to the world of video game design and development during this hands-on learning workshop . This experience develops an understanding of the skills necessary to design, develop, test, and refine video games. It includes reading, writing, designing, programming, and, yes, a whole lot of playing. Content areas addressed include math, science, and technology as participants explore video games, find out what makes them tick, and then use this new knowledge to build their own. Video game design and development is a great way to build not just technology skills, but to provide a practical face to many of the abstract concepts students are exposed to in mathematics, science, and logic. It is a great way to start or to expand an existing STEM (Science, Technology, Engineering, Math) or STEAM (STEM plus the Arts) programs. Please note: this workshop is offered on Monday as a 6-hour full-day workshop and also on Tuesday afternoon as a 3-hour workshop - choose carefully.
Equipment needed: Participants should have their own Internet ready laptop (PC or Mac, though I will be demonstrating on a PC).
Software needed: GameMaker software is free for download from the YoYo Games site. If participants wish, they can pay the $20 or $25 for the Pro version of the software, although it is not necessary.
PSDC21RF
2012 Session
Scratch & the Common Core State Standards (CCSS)
Linda George, Library Media Specialist, Portsmouth

Level: Beginner
Grades: K-5
Cost: 25

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How you can Scratch, a FREE programming language, be used in the classroom to address Common Core standards? Come explore this question together as we brainstorm and share ideas as well as create some simple projects. See how this FREE program can transform your lessons and some students' lives.
Equipment needed: Please have the latest version of Scratch installed on your laptop.
PSDC22H
2012 Session
Introduction to Alice Programming
Carol Liss, Computer Technology Educator, Timberlane Regional Middle School, and Christian Lizier, SAU 55

Level: Beginner
Grades: 6-8, 9-12
Cost: 25

View Extensions Extensions
Alice is a tool for introducing computer programming. Create engaging digital stories and interactive games using drag-and-drop codes and 3D objects. Learn how students can use Alice for projects in your content area. During the first hour participants view examples and explore the user interface. The second hour is devoted to creating your own 3D animation.
Equipment needed: Bring your own laptop with Alice 2.0 installed Note: To run Alice efficiently, see system requirements for Alice 2.0 at: http://www.alice.org/index.php?page=downloads/download_alice
Software needed: To run Alice 2.0 efficiently, see system requirements for Alice 2.0 at: http://www.alice.org/index.php?page=downloads/download_alice
PSDC23RF
2012 Session
Developing a Global Learning Environment
Tracy Hanson, Director, Next Generation Global Education

Level: For all levels
Grades: All
Cost: 35

View Extensions Extensions
Build it and They Will Come - learn how to personalize learning for all children, regardless of social or economic status, anywhere in the world and at any time. See how to design an interactive, engaging, digitally rich, global curriculum continuum using Open Education Resources (OER) in an educational environment that allows students opportunities to learn about and work with each other. See how educators from all over the world are collaborating to make this happen. This workshop 1) explores and defines what "personalized learning" looks like, what hinders and what promotes personalized learning; 2) shows how Open Education Resources are found and how they can be used in the classroom to meet the needs of all students; 3) demonstrates how current technology allows students opportunities to learn and work in a collaborative global environment; and use Glogster and OER to develop a lesson. For more information about using OER to meet the needs of the 21st Century Learner and using Glogster to make your curriculum interactive, check out: http://btracyh.edu.glogster.com/usingoertomeetthe21stcenturylearner/ or http://btracyh.edu.glogster.com/glogster-makes-curriculum-interactive/
Equipment needed: Any device that can play Flash should be appropriate for accessing this workshop. (Test by using one of the url's in description above.
Software needed: Must have Flash Supported audio and video file formats Upload audio ".aac", ".aiff", ".m4a", ".mp1", ".mp2", ".mp3", ".ogg", ".wav", ".wma" video ".asf", ".avi", ".m2v", ".mpeg", ".mpg", ".nsv", ".wmv", ".mp4", ".flv",".mov",".m4v" image ".jpg", ".jpe", ".jpeg", ".bmp", ".gif", ".tif", ".tiff", ".png", ".pcx", ".wmf", ".tga", ".cr2", ".nef", ".dng", ".pef" Link audio: mp3 video: flv + youtube url image: jpg, png, bmp, gifv
PSDC24H
2012 Session
iPod Math Camp: Apps, Use, & Management
Laurie Prewandowski, Technology Integration Specialist, Kearsarge Regional School District, and Susan Nadeau, Kearsarge Regional School District

Level: Beginner
Grades: K-5
Cost: 25, 35

Repeated: PSDC16H
View Extensions Extensions
Join this hands-on workshop to explore math apps for elementary students that work. A list of over 100 vetted math apps are shared and the Math Coach teaches you how to use at least a dozen of them. Do not worry if you do not have your own device as we will bring a classroom set of iPods for participants to use. Learn how to set up a classroom set of iPods, the cheapest way to purchase apps in bulk and some classroom management strategies. Presents discuss the logistics on how to set up and maintain 20 devices. Included is also an explanation of how AIMSWEB is used to collect data to show growth of basic math facts.
Equipment needed: Participants won't technically need to bring a device as we will bring 20 devices to use. If they want to bring a device, they can bring any vintage of iPod or iPad.
Software needed: We will bring 20 devices with the apps already loaded. If they want to preload apps, then here is a short list. Math Races, Mad Math, Mad Minute, Speed Math, Close Game, Monkey Math, Rush Hour, Puzzle Me, Puzzle Rotate and Splash Math Grades 1, 2 and 3
PSDC25D
2012 Session
Making Middle School "Pinterest"ing
Lynn DiZazzo, English Teacher, Hollis Brookline Middle School, and Katrina Hall, Hollis Brookline Middle School

Level: beginner or intermediate
Grades: 6-8, All
Cost: 25, 35

Repeated: PSDC19H
Discover how these presenters are using Pinterest to share a multitude of 21st century learning tools for the middle level classroom. Participants learn how to navigate the visual bookmarking site as they explore a variety of other FREE web resources that engage and ignite young adolescents. Be prepared to take away countless, practical tools to build your virtual bulletin board.
Equipment needed: laptop (preferably) or tablet.
Software needed: internet capability
PSDC26RF
2012 Session
SAM Animation - Animating Understanding
Carla Smith, Technology Director, Hampton School District, and James Doherty, Hampton Academy

Level: Beginner
Grades: All
Cost: 30
Learn to use stop-motion animation software and a simple webcam to engage your students and increase understanding in this hands-on session. Work in groups of two or three to create your own animation, in the curricular area of your choice, using SAM Animation software with computers and cameras provided. Melissa Pickering, the creator of SAM Animation, helps to facilitate this session. A SAM Animation single license ($30 value) is provided for each attendee.
PSDC27H
2012 Session
Get Ready to Use ASSISTments with Your Students
Cristina Heffernan, ASSISTments Lead Trainer, ASSISTments, and Andrew Burnett, Milbury Public Schools

Level: Beginner
Grades: 6-8, 9-12, All
Cost: 30
Teachers and administrators, come learn about what you need to know to bring ASSISTments to your students. ASSISTments is a FREE public service of Worcester Polytechnic Institute, built with federal grants for you to use. ASSISTments is a way to give each student in your class instant feedback on assessments as they work. That is the ASSIST part of ASSISTments. Then the data is compiled in a user friendly item report for the teacher and the students to use to reflect on their understanding. That is the ASSESS part of ASSISTments. The teacher can use the data to inform instruction and the students use the instant feedback to make adjustments to their learning. Learn how to connect students with teachers in the system. Participants establish ASSISTments accounts and set things up so they are ready to enroll students and get started. This workshop is appropriate for all subject areas and for teachers of students in grades 4 and up. Here is what one NH teacher is saying about ASSISTments: "The benefits of ASSISTments are "the instant feedback, self-paced, ability to differentiate, [and] parental communication. I find the tools work well and the data collection and grading is user friendly. I like that I can look at all 55 students at once, that I can send links to parents, & students about assignments due,